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- The Amazing World of Gumball Series 2: 1. The Knights
The Amazing World of Gumball - Series 2: 1. The Knights
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Series 2 Episodes
- This episode1. The Knights
- 2. The ColossusGumball and Darwin learn that it is not wise to upset Elmore's resident giant.11 mins
- 3. The FridgeGumball's mum discovers he has no ambition, she is determined to turn him into a winner11 mins
- 4. The RemoteThe Wattersons' battle for possession of the TV remote gets dirty.11 mins
- 5. The FlowerGumball gets jealous after Penny is seen hanging out with Leslie.11 mins
- 6. The BananaGumball's thoughts turn to revenge after Darwin lends his pen and it comes back chewed11 mins
- 7. The PhoneGumball and Darwin get their first phone, they foolishly give their number to Ocho11 mins
- 8. The JobDad gets his first job delivering pizza and strange things begin to happen around Elmore11 mins
- 9. HalloweenCarrie takes Gumball, Darwin and Anais to a real haunted-house party on Halloween.11 mins
- 10. The TreasureThe kids go in search of a lost family treasure11 mins
- 11. The WordsDarwin is too polite to speak his mind, so Gumball teaches him to be direct11 mins
- 12. The ApologyMs. Simian tries to frame Gumball and Darwin after a misunderstanding10 mins
- 13. The SkullGumball and Darwin new friend Clayton, is a compulsive liar who can change shape.10 mins
- 14. ChristmasSanta Claus is run over by the Wattersons, so it's up to them to save Christmas.10 mins
- 15. The WatchGumball and Darwin learn that getting a family heirloom back is harder than they think.11 mins
- 16. The BetGumball tries to treat Bobert like a regular kid by making a bet with him.10 mins
- 17. The BumpkinGumball asks Idaho to teach the Wattersons how to live like a potato.10 mins
- 18. The FlakersAfter Darwin abandons Gumball when faced with a beating by Tina, Gumball plots revenge.11 mins
- 19. The AuthorityGranny Jojo's overprotective behavior puts the Wattersons in danger . . . from themselves.11 mins
- 20. The VirusTeri teaches Gumball and Darwin that germs really can affect them.11 mins
- 21. The PonyGumball and Darwin race home to spend time with Anais, but obstacles gets in the way.10 mins
- 22. The StormWith love in the air Gumball is caught in the centre of an emotional hurricane, literally!11 mins
- 23. The HeroRichard is hurt when he overhears Gumball and Darwin mocking him11 mins
- 24. The PhotoOn school picture day, Gumball has until 3 p.m. to take one good photo11 mins
- 25. The DreamWhen Gumball blames Darwin for kissing Penny, even though it was in his dream11 mins
- 26. The SidekickDarwin begins to suspect that he is trapped playing second fiddle to Gumball.11 mins
- 27. The TagGumball and Darwin get caught in the middle of a feud between Dad and Mr. Robinson.11 mins
- 28. The LessonWhen Gumball and Darwin get detention, they learn that it feels more like prison.11 mins
- 29. The LimitWhile on a family grocery shopping trip, the kids and Dad push Mum to the limit.11 mins
- 30. The GameThe Wattersons embark on their first family game of Dodge or Dare.11 mins
- 31. The PromiseDarwin promise to play video games with Gumball conflicts with a promise to Banana Joe11 mins
- 32. The VoiceGumball and Darwin get an anonymous message but need to find out who left it11 mins
- 33. The BoomboxGumball and Darwin try to understand Juke's urgent beatbox message.11 mins
- 34. The CastleWhile Mum is away and Dad's lack of rules soon attracts unwelcome houseguests.11 mins
- 35. The TapeGumball and Darwin fail to make some homemade instant movie classics.10 mins
- 36. The SweatersA new girl, Sarah, causes trouble for Gumball and Darwin11 mins
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